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920 B
ReStructuredText
24 lines
920 B
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Introduction
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============
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Material Maker is a procedural material editor based on the Godot Engine.
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It can be used to describe the textures that define a material by interconnecting basic
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nodes that generate, transform or combine seamless textures in a graph.
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* Generator nodes describe configurable patterns that can be used to create the basic shapes
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and textures of the material.
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* Transform nodes change the colors and shapes of their input images to create a more complex
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texture.
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* Combine nodes use several input images to generate a new one.
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Many nodes in Material Maker are resolution independant, which makes it possible to use transforms
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to zoom on an image detail without affecting the generated texture quality. Only a few nodes such
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as the image generator and convolution filters (blur, emboss, normal map generation) will limit
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the resolution of their output.
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.. image:: images/screenshot.png
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