Occlusion node¶
The Occlusion node generates an ambient occlusion texture from its input.

Inputs¶
The Occlusion node accepts a single greyscale image as input, interpreted as a heightmap.
Outputs¶
The Occlusion node outputs the generated normal map.
Parameters¶
The Normal map node has the following parameters:
the size of the ambient occlusion map
the strength of the ambient occlusion
Notes¶
This node outputs an image that has a fixed size.
Example images¶
