mirror of
https://github.com/Relintai/mat_maker_gd.git
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56 lines
1.0 KiB
Plaintext
56 lines
1.0 KiB
Plaintext
{
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"name": "tex3d_apply",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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},
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"shader_model": {
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"code": "",
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"global": "",
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"inputs": [
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{
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"default": "0.0",
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"label": "Height",
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"longdesc": "The height map generated by the Render node",
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"name": "z",
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"shortdesc": "HeightMap",
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"type": "f"
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},
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{
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"default": "0.0",
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"label": "Color",
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"longdesc": "The color map generated by the Render node",
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"name": "c",
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"shortdesc": "ColorMap",
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"type": "f"
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},
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{
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"default": "vec3(1.0)",
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"label": "Texture",
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"longdesc": "The 3D texture",
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"name": "t",
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"shortdesc": "Tex3D",
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"type": "tex3d"
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}
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],
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"instance": "",
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"longdesc": "Applies 3D textures to a rendered 3D signed distance function scene.",
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"name": "TEX3D Apply",
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"outputs": [
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{
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"longdesc": "The textured 3D scene",
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"rgb": "$t(vec4($uv, $z($uv), $c($uv)))",
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"shortdesc": "Output",
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"type": "rgb"
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}
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],
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"parameters": [
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],
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"shortdesc": "Tex3D Apply"
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},
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"type": "shader"
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} |