mirror of
https://github.com/Relintai/mat_maker_gd.git
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139 lines
3.2 KiB
Plaintext
139 lines
3.2 KiB
Plaintext
{
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"name": "mwf_mix",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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},
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"shader_model": {
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"code": "float $(name_uv)_a1 = step($h1($uv), $h2($uv));",
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"global": "",
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"inputs": [
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{
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"default": "0.0",
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"group_size": 5,
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"label": "Height 1",
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"longdesc": "The height map of the first input",
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"name": "h1",
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"shortdesc": "Height1",
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"type": "f"
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},
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{
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"default": "vec3(0.0)",
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"label": "Albedo 1",
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"longdesc": "The albedo channel of the first input",
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"name": "c1",
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"shortdesc": "Albedo1",
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"type": "rgb"
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},
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{
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"default": "vec3(0.0)",
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"label": "ORM 1",
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"longdesc": "The ambient occlusion, roughness and metallic channels of the first input",
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"name": "orm1",
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"shortdesc": "ORM1",
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"type": "rgb"
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},
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{
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"default": "vec3(0.0)",
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"label": "Emission 1",
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"longdesc": "The emission channel of the first input",
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"name": "em1",
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"shortdesc": "Emission1",
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"type": "rgb"
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},
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{
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"default": "vec3(0.5, 0.5, 1.0)",
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"label": "Normal 1",
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"longdesc": "The normal map of the first input",
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"name": "nm1",
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"shortdesc": "Normal1",
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"type": "rgb"
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},
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{
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"default": "0.0",
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"group_size": 5,
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"label": "Height 2",
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"longdesc": "The height map of the second input",
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"name": "h2",
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"shortdesc": "Height2",
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"type": "f"
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},
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{
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"default": "vec3(0.0)",
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"label": "Albedo 2",
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"longdesc": "The albedo channel of the second input",
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"name": "c2",
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"shortdesc": "Albedo2",
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"type": "rgb"
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},
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{
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"default": "vec3(0.0)",
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"label": "ORM 2",
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"longdesc": "The ambient occlusion, roughness and metallic channels of the second input",
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"name": "orm2",
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"shortdesc": "ORM2",
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"type": "rgb"
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},
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{
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"default": "vec3(0.0)",
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"label": "Emission 2",
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"longdesc": "The emission channel of the second input",
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"name": "em2",
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"shortdesc": "Emission2",
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"type": "rgb"
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},
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{
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"default": "vec3(0.5, 0.5, 1.0)",
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"label": "Normal 2",
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"longdesc": "The normal map of the second input",
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"name": "nm2",
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"shortdesc": "Normal2",
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"type": "rgb"
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}
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],
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"instance": "",
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"longdesc": "Combines the outputs of 2 mapped base materials (keeping the \"highest\" material).",
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"name": "Mix",
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"outputs": [
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{
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"f": "max($h1($uv), $h2($uv))",
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"group_size": 5,
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"longdesc": "Generates the height of the result",
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"shortdesc": "Height",
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"type": "f"
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},
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{
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"longdesc": "Shows the output albedo channel",
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"rgb": "mix($c1($uv), $c2($uv), $(name_uv)_a1)",
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"shortdesc": "Albedo",
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"type": "rgb"
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},
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{
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"longdesc": "Shows the output ambient occlusion, roughness and metallic channels",
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"rgb": "mix($orm1($uv), $orm2($uv), $(name_uv)_a1)",
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"shortdesc": "ORM",
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"type": "rgb"
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},
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{
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"longdesc": "Shows the output emission channel",
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"rgb": "mix($em1($uv), $em2($uv), $(name_uv)_a1)",
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"shortdesc": "Emission",
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"type": "rgb"
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},
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{
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"longdesc": "Shows the output normal map",
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"rgb": "mix($nm1($uv), $nm2($uv), $(name_uv)_a1)",
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"shortdesc": "Normal",
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"type": "rgb"
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}
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],
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"parameters": [
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],
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"shortdesc": "Mix"
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},
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"type": "shader"
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} |