mirror of
https://github.com/Relintai/mat_maker_gd.git
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77 lines
1.6 KiB
Plaintext
77 lines
1.6 KiB
Plaintext
{
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"name": "rotate",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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"cx": 0,
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"cy": 0,
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"rotate": 0
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},
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"shader_model": {
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"code": "",
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"global": "vec2 rotate(vec2 uv, vec2 center, float rotate) {\n \tvec2 rv;\n\tuv -= center;\n\trv.x = cos(rotate)*uv.x + sin(rotate)*uv.y;\n\trv.y = -sin(rotate)*uv.x + cos(rotate)*uv.y;\n\trv += center;\n return rv;\t\n}",
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"inputs": [
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{
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"default": "vec4($uv, 0.0, 1.0)",
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"label": "",
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"longdesc": "The input image",
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"name": "i",
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"shortdesc": "Input",
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"type": "rgba"
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}
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],
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"instance": "",
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"longdesc": "Rotates its input",
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"name": "Rotate",
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"outputs": [
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{
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"longdesc": "Shows the rotated image",
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"rgba": "$i(rotate($uv, vec2(0.5+$cx, 0.5+$cy), $rotate*0.01745329251))",
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"shortdesc": "Output",
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"type": "rgba"
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}
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],
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"parameters": [
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{
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"control": "P1.x",
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"default": 0,
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"label": "Center X:",
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"longdesc": "The position of the rotation center",
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"max": 1,
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"min": -1,
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"name": "cx",
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"shortdesc": "Center.x",
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"step": 0.005,
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"type": "float"
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},
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{
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"control": "P1.y",
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"default": 0,
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"label": "Center Y:",
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"longdesc": "The position of the rotation center",
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"max": 1,
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"min": -1,
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"name": "cy",
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"shortdesc": "Center.y",
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"step": 0.005,
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"type": "float"
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},
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{
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"control": "Radius1.a",
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"default": 0,
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"label": "Rotate:",
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"longdesc": "The angle of the rotation",
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"max": 720,
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"min": -720,
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"name": "rotate",
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"shortdesc": "Angle",
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"step": 0.005,
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"type": "float"
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}
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],
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"shortdesc": "Rotate"
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},
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"type": "shader"
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} |