[gd_scene load_steps=4 format=2]

[ext_resource path="res://material_maker/panels/reference/gradient_slot.gd" type="Script" id=1]

[sub_resource type="Shader" id=1]

[sub_resource type="ShaderMaterial" id=2]
resource_local_to_scene = true
shader = SubResource( 1 )

[node name="GradientSlot" type="ColorRect"]
margin_right = 32.0
margin_bottom = 32.0
rect_min_size = Vector2( 32, 32 )
color = Color( 1, 1, 1, 0 )
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource( 2 )
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 3.0
margin_top = 3.0
margin_right = -3.0
margin_bottom = -3.0
mouse_filter = 2
color = Color( 0.501961, 0.501961, 0.501961, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="gui_input" from="." to="." method="_on_ColorSlot_gui_input"]
