godot_voxel/dmc
2019-04-22 21:17:19 +01:00
..
hermite_value.h Drop gradient channels, fix misconception about what gradient is 2019-04-22 21:17:19 +01:00
marching_cubes_tables.h Added marching cubes polygonization, almost works but sometimes holes appear 2019-04-20 21:21:45 +01:00
mesh_builder.cpp Fix dependency in utility.h, move MeshBuilder to its own file, re-use vertex arrays 2019-04-21 01:14:28 +01:00
mesh_builder.h Rename VoxelMesherSmooth => VoxelMesherTransvoxel 2019-04-21 14:47:50 +01:00
octree_utility.h A bit of reorganization and tweaks: 2019-04-21 19:31:35 +01:00
voxel_mesher_dmc.cpp Drop gradient channels, fix misconception about what gradient is 2019-04-22 21:17:19 +01:00
voxel_mesher_dmc.h A bit of reorganization and tweaks: 2019-04-21 19:31:35 +01:00