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32 lines
836 B
C++
32 lines
836 B
C++
#include "register_types.h"
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#include "voxel_buffer.h"
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#include "voxel_mesher.h"
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#include "voxel_library.h"
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#include "voxel_map.h"
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#include "voxel_terrain.h"
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#include "voxel_provider_test.h"
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#include "voxel_provider_image.h"
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#include "voxel_box_mover.h"
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#include "transvoxel/voxel_mesher_smooth.h"
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void register_voxel_types() {
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ClassDB::register_class<Voxel>();
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ClassDB::register_class<VoxelBuffer>();
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ClassDB::register_class<VoxelMesher>();
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ClassDB::register_class<VoxelLibrary>();
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ClassDB::register_class<VoxelMap>();
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ClassDB::register_class<VoxelTerrain>();
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ClassDB::register_class<VoxelProvider>();
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ClassDB::register_class<VoxelProviderTest>();
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ClassDB::register_class<VoxelProviderImage>();
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ClassDB::register_class<VoxelMesherSmooth>();
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ClassDB::register_class<VoxelBoxMover>();
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}
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void unregister_voxel_types() {
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}
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