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44 lines
985 B
C++
44 lines
985 B
C++
#ifndef VOXEL_ISOSURFACE_TOOL_H
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#define VOXEL_ISOSURFACE_TOOL_H
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#include "voxel_buffer.h"
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#include <core/image.h>
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class VoxelIsoSurfaceTool : public Reference {
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GDCLASS(VoxelIsoSurfaceTool, Reference)
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public:
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enum Operation {
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OP_ADD = 0,
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OP_SUBTRACT,
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OP_SET
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};
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VoxelIsoSurfaceTool();
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void set_buffer(Ref<VoxelBuffer> buffer);
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Ref<VoxelBuffer> get_buffer() const;
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void set_iso_scale(float iso_scale);
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float get_iso_scale() const;
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void set_offset(Vector3 offset);
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Vector3 get_offset() const;
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void do_sphere(Vector3 center, real_t radius, Operation op);
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void do_plane(Plane plane, Operation op);
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void do_cube(Transform transform, Vector3 extents, Operation op);
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void do_heightmap(Ref<Image> heightmap, Vector3 offset, real_t vertical_scale, Operation op);
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protected:
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static void _bind_methods();
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private:
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Ref<VoxelBuffer> _buffer;
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float _iso_scale;
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Vector3 _offset;
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};
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VARIANT_ENUM_CAST(VoxelIsoSurfaceTool::Operation)
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#endif // VOXEL_ISOSURFACE_TOOL_H
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