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21 lines
575 B
C++
21 lines
575 B
C++
#ifndef VOXEL_PROVIDER_H
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#define VOXEL_PROVIDER_H
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#include "voxel_buffer.h"
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#include <core/resource.h>
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class VoxelProvider : public Resource {
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GDCLASS(VoxelProvider, Resource)
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public:
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virtual void emerge_block(Ref<VoxelBuffer> out_buffer, Vector3i origin_in_voxels);
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virtual void immerge_block(Ref<VoxelBuffer> buffer, Vector3i origin_in_voxels);
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protected:
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static void _bind_methods();
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void _emerge_block(Ref<VoxelBuffer> out_buffer, Vector3 origin_in_voxels);
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void _immerge_block(Ref<VoxelBuffer> buffer, Vector3 origin_in_voxels);
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};
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#endif // VOXEL_PROVIDER_H
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