#ifndef VOXEL_PROVIDER_H #define VOXEL_PROVIDER_H #include "voxel_buffer.h" #include class VoxelProvider : public Resource { GDCLASS(VoxelProvider, Resource) public: virtual void emerge_block(Ref out_buffer, Vector3i origin_in_voxels); virtual void immerge_block(Ref buffer, Vector3i origin_in_voxels); protected: static void _bind_methods(); void _emerge_block(Ref out_buffer, Vector3 origin_in_voxels); void _immerge_block(Ref buffer, Vector3 origin_in_voxels); }; #endif // VOXEL_PROVIDER_H