#include "register_types.h" #include "meshers/blocky/voxel_mesher_blocky.h" #include "meshers/dmc/voxel_mesher_dmc.h" #include "meshers/transvoxel/voxel_mesher_transvoxel.h" #include "providers/voxel_provider_image.h" #include "providers/voxel_provider_test.h" #include "terrain/voxel_box_mover.h" #include "terrain/voxel_map.h" #include "terrain/voxel_terrain.h" #include "voxel_buffer.h" #include "voxel_isosurface_tool.h" #include "voxel_library.h" void register_voxel_types() { // Storage ClassDB::register_class(); ClassDB::register_class(); // Voxel types ClassDB::register_class(); ClassDB::register_class(); // Nodes ClassDB::register_class(); // Providers ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); // Helpers ClassDB::register_class(); ClassDB::register_class(); // Meshers ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); } void unregister_voxel_types() { }