Make VoxelBlock defined when including VoxelMap

This commit is contained in:
Marc Gilleron 2019-01-01 16:44:19 +00:00
parent 9e2e59c198
commit ff96ba5528

View File

@ -1,13 +1,11 @@
#ifndef VOXEL_MAP_H
#define VOXEL_MAP_H
#include "voxel_buffer.h"
#include "voxel_block.h"
#include <core/hash_map.h>
#include <scene/main/node.h>
class VoxelBlock;
// Infinite voxel storage by means of octants like Gridmap
class VoxelMap : public Reference {
GDCLASS(VoxelMap, Reference)