Darken default baked AO a little

This commit is contained in:
Marc Gilleron 2018-09-30 01:52:40 +01:00
parent 9e6170e705
commit ef92e5f144

View File

@ -13,7 +13,7 @@ void raw_copy_to(PoolVector<T> &to, const Vector<T> &from) {
VoxelMesher::VoxelMesher()
: _baked_occlusion_darkness(0.75),
: _baked_occlusion_darkness(0.8),
_bake_occlusion(true) {}
void VoxelMesher::set_library(Ref<VoxelLibrary> library) {