Fixed VoxelBuffer::fill_area()

This commit is contained in:
Marc Gilleron 2016-05-10 03:10:20 +02:00
parent fc6172635a
commit e6213c50c7

View File

@ -110,7 +110,7 @@ void VoxelBuffer::fill_area(int defval, Vector3i min, Vector3i max, unsigned int
Vector3i pos; Vector3i pos;
for (pos.z = min.z; pos.z < max.z; ++pos.z) { for (pos.z = min.z; pos.z < max.z; ++pos.z) {
for (pos.x = min.x; pos.x < max.x; ++pos.x) { for (pos.x = min.x; pos.x < max.x; ++pos.x) {
unsigned int dst_ri = index(pos.x, pos.y, pos.z); unsigned int dst_ri = index(pos.x, pos.y + min.y, pos.z);
memset(&channel.data[dst_ri], defval, area_size.y * sizeof(uint8_t)); memset(&channel.data[dst_ri], defval, area_size.y * sizeof(uint8_t));
} }
} }