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https://github.com/Relintai/godot_voxel.git
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Added more features to VoxelProviderTest
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@ -4,6 +4,7 @@
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#include "voxel_library.h"
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#include "voxel_map.h"
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#include "voxel_terrain.h"
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#include "voxel_provider_test.h"
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void register_voxel_types() {
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@ -44,11 +44,3 @@ void VoxelProvider::_bind_methods() {
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}
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void VoxelProviderTest::load_block(Ref<VoxelBuffer> out_buffer, Vector3i block_pos) {
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ERR_FAIL_COND(out_buffer.is_null());
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//Vector3i voxel_pos = VoxelMap::block_to_voxel(block_pos);
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if(block_pos.y < 0) {
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out_buffer->fill(1);
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}
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}
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@ -19,11 +19,4 @@ protected:
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};
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class VoxelProviderTest : public VoxelProvider {
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OBJ_TYPE(VoxelProviderTest, VoxelProvider)
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public:
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virtual void load_block(Ref<VoxelBuffer> out_buffer, Vector3i block_pos);
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};
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#endif // VOXEL_PROVIDER_H
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111
voxel_provider_test.cpp
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111
voxel_provider_test.cpp
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#include "voxel_provider_test.h"
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#include "voxel_map.h"
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VARIANT_ENUM_CAST(VoxelProviderTest::Mode)
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VoxelProviderTest::VoxelProviderTest() {
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_mode = MODE_FLAT;
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_voxel_type = 1;
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_pattern_size = Vector3i(10, 10, 10);
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}
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void VoxelProviderTest::set_mode(Mode mode) {
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_mode = mode;
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}
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void VoxelProviderTest::set_voxel_type(int t) {
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_voxel_type = t;
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}
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int VoxelProviderTest::get_voxel_type() const {
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return _voxel_type;
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}
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void VoxelProviderTest::set_pattern_size(Vector3i size) {
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ERR_FAIL_COND(size.x < 1 || size.y < 1 || size.z < 1);
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_pattern_size = size;
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}
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void VoxelProviderTest::set_pattern_offset(Vector3i offset) {
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_pattern_offset = offset;
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}
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void VoxelProviderTest::emerge_block(Ref<VoxelBuffer> out_buffer, Vector3i block_pos) {
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ERR_FAIL_COND(out_buffer.is_null());
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switch(_mode) {
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case MODE_FLAT:
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generate_block_flat(**out_buffer, block_pos);
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break;
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case MODE_WAVES:
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generate_block_waves(**out_buffer, block_pos);
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break;
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}
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}
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void VoxelProviderTest::generate_block_flat(VoxelBuffer & out_buffer, Vector3i block_pos) {
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// TODO Don't expect a block pos, but a voxel pos!
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Vector3i size = out_buffer.get_size();
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Vector3i origin = VoxelMap::block_to_voxel(block_pos);
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int rh = _pattern_offset.y - origin.y;
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if(rh > size.y)
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rh = size.y;
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for(int rz = 0; rz < size.z; ++rz) {
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for(int rx = 0; rx < size.x; ++rx) {
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for(int ry = 0; ry < rh; ++ry) {
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out_buffer.set_voxel(_voxel_type, rx, ry, rz, 0);
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}
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}
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}
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}
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void VoxelProviderTest::generate_block_waves(VoxelBuffer & out_buffer, Vector3i block_pos) {
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Vector3i size = out_buffer.get_size();
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Vector3i origin = VoxelMap::block_to_voxel(block_pos) + _pattern_offset;
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float amplitude = static_cast<float>(_pattern_size.y);
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float period_x = 1.f/static_cast<float>(_pattern_size.x);
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float period_z = 1.f/static_cast<float>(_pattern_size.z);
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for(int rz = 0; rz < size.z; ++rz) {
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for(int rx = 0; rx < size.x; ++rx) {
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float x = origin.x + rx;
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float z = origin.z + rz;
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int h = _pattern_offset.y + amplitude * (Math::cos(x*period_x) + Math::sin(z*period_z));
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int rh = h - origin.y;
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if(rh > size.y)
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rh = size.y;
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for(int ry = 0; ry < rh; ++ry) {
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out_buffer.set_voxel(_voxel_type, rx, ry, rz, 0);
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}
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}
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}
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}
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void VoxelProviderTest::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_mode", "mode"), &VoxelProviderTest::set_mode);
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ObjectTypeDB::bind_method(_MD("get_mode"), &VoxelProviderTest::get_mode);
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ObjectTypeDB::bind_method(_MD("set_voxel_type", "id"), &VoxelProviderTest::set_voxel_type);
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ObjectTypeDB::bind_method(_MD("get_voxel_type"), &VoxelProviderTest::get_voxel_type);
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ObjectTypeDB::bind_method(_MD("set_pattern_size", "size"), &VoxelProviderTest::_set_pattern_size);
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ObjectTypeDB::bind_method(_MD("get_pattern_size"), &VoxelProviderTest::_get_pattern_size);
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ObjectTypeDB::bind_method(_MD("set_pattern_offset", "offset"), &VoxelProviderTest::_set_pattern_offset);
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ObjectTypeDB::bind_method(_MD("get_pattern_offset"), &VoxelProviderTest::_get_pattern_offset);
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BIND_CONSTANT(MODE_FLAT);
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BIND_CONSTANT(MODE_WAVES);
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}
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53
voxel_provider_test.h
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53
voxel_provider_test.h
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@ -0,0 +1,53 @@
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#ifndef VOXEL_PROVIDER_TEST_H
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#define VOXEL_PROVIDER_TEST_H
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#include "voxel_provider.h"
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class VoxelProviderTest : public VoxelProvider {
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OBJ_TYPE(VoxelProviderTest, VoxelProvider)
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public:
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enum Mode {
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MODE_FLAT,
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MODE_WAVES
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};
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VoxelProviderTest();
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virtual void emerge_block(Ref<VoxelBuffer> out_buffer, Vector3i block_pos);
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void set_mode(Mode mode);
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Mode get_mode() const { return _mode; }
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void set_voxel_type(int t);
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int get_voxel_type() const;
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Vector3i get_pattern_size() const { return _pattern_size; }
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void set_pattern_size(Vector3i size);
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Vector3i get_pattern_offset() const { return _pattern_offset; }
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void set_pattern_offset(Vector3i offset);
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protected:
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void generate_block_flat(VoxelBuffer & out_buffer, Vector3i block_pos);
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void generate_block_waves(VoxelBuffer & out_buffer, Vector3i block_pos);
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static void _bind_methods();
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Vector3 _get_pattern_size() const { return get_pattern_size().to_vec3(); }
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void _set_pattern_size(Vector3 size) { set_pattern_size(Vector3i(size)); }
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Vector3 _get_pattern_offset() const { return get_pattern_offset().to_vec3(); }
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void _set_pattern_offset(Vector3 offset) { set_pattern_offset(Vector3i(offset)); }
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private:
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Mode _mode;
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int _voxel_type;
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Vector3i _pattern_offset;
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Vector3i _pattern_size;
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};
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#endif // VOXEL_PROVIDER_TEST_H
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