mirror of
https://github.com/Relintai/godot_voxel.git
synced 2024-11-11 20:35:08 +01:00
Remove repetition
This commit is contained in:
parent
00decc3a61
commit
ce57c656d5
@ -23,7 +23,7 @@ What this module provides
|
||||
- Voxel storage using 8-bit channels like images for any general purpose
|
||||
- Data paging using blocks of 16x16x16 voxels, so the world can be streamed with threads as you move
|
||||
- Minecraft-style terrain with voxels as types, with multiple materials and baked ambient occlusion
|
||||
- Smooth terrain with voxels as distance field (using extensions of marching cubes on a distance field)
|
||||
- Smooth terrain with voxels as distance field (using extensions of marching cubes)
|
||||
- Simple interface for custom terrain generators (block by block using threads)
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user