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https://github.com/Relintai/godot_voxel.git
synced 2024-11-19 02:47:18 +01:00
Expose octree mode, mesh mode and geometric error as properties; initialize stats
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@ -1241,7 +1241,39 @@ void polygonize_dual_grid(const DualGrid &grid, const VoxelAccess &voxels, MeshB
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#define BUILD_OCTREE_BOTTOM_UP
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Ref<ArrayMesh> VoxelMesherDMC::build_mesh(const VoxelBuffer &voxels, real_t geometric_error, Mode mode) {
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VoxelMesherDMC::VoxelMesherDMC() {
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_geometric_error = 0.1;
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_mesh_mode = MESH_NORMAL;
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_octree_mode = OCTREE_BOTTOM_UP;
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_stats = { 0 };
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}
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void VoxelMesherDMC::set_mesh_mode(MeshMode mode) {
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_mesh_mode = mode;
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}
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VoxelMesherDMC::MeshMode VoxelMesherDMC::get_mesh_mode() const {
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return _mesh_mode;
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}
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void VoxelMesherDMC::set_octree_mode(OctreeMode mode) {
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_octree_mode = mode;
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}
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VoxelMesherDMC::OctreeMode VoxelMesherDMC::get_octree_mode() const {
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return _octree_mode;
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}
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void VoxelMesherDMC::set_geometric_error(real_t geometric_error) {
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_geometric_error = geometric_error;
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}
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float VoxelMesherDMC::get_geometric_error() const {
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return _geometric_error;
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}
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Ref<ArrayMesh> VoxelMesherDMC::build_mesh(const VoxelBuffer &voxels) {
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// Requirements:
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// - Voxel data must be padded
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@ -1278,14 +1310,18 @@ Ref<ArrayMesh> VoxelMesherDMC::build_mesh(const VoxelBuffer &voxels, real_t geom
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// Building the octree bottom-up ensures to always catch voxels of any size, but will be a bit slower
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// because all voxels are queried.
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//
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#ifdef BUILD_OCTREE_BOTTOM_UP
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dmc::OctreeBuilderBottomUp octree_builder(voxels_access, geometric_error, _octree_node_pool);
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dmc::OctreeNode *root = octree_builder.build(Vector3i(), chunk_size);
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#else
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dmc::OctreeBuilderTopDown octree_builder(voxels_access, geometric_error, _octree_node_pool);
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dmc::OctreeNode *root = octree_builder.build(Vector3i(), chunk_size);
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#endif
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// TODO OctreeNode pool to stop allocating. Or, flat octree?
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// TODO This option might disappear once I find a good enough solution
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dmc::OctreeNode *root;
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if (_octree_mode == OCTREE_BOTTOM_UP) {
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dmc::OctreeBuilderBottomUp octree_builder(voxels_access, _geometric_error, _octree_node_pool);
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root = octree_builder.build(Vector3i(), chunk_size);
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} else {
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dmc::OctreeBuilderTopDown octree_builder(voxels_access, _geometric_error, _octree_node_pool);
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root = octree_builder.build(Vector3i(), chunk_size);
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}
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_stats.octree_build_time = OS::get_singleton()->get_ticks_usec() - time_before;
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@ -1293,7 +1329,7 @@ Ref<ArrayMesh> VoxelMesherDMC::build_mesh(const VoxelBuffer &voxels, real_t geom
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if (root != nullptr) {
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if (mode == VoxelMesherDMC::MODE_DEBUG_OCTREE) {
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if (_mesh_mode == MESH_DEBUG_OCTREE) {
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mesh = dmc::generate_debug_octree_mesh(root);
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} else {
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@ -1306,7 +1342,7 @@ Ref<ArrayMesh> VoxelMesherDMC::build_mesh(const VoxelBuffer &voxels, real_t geom
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_stats.dualgrid_derivation_time = OS::get_singleton()->get_ticks_usec() - time_before;
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if (mode == VoxelMesherDMC::MODE_DEBUG_DUAL_GRID) {
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if (_mesh_mode == MESH_DEBUG_DUAL_GRID) {
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mesh = dmc::generate_debug_dual_grid_mesh(_dual_grid);
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} else {
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@ -1316,7 +1352,7 @@ Ref<ArrayMesh> VoxelMesherDMC::build_mesh(const VoxelBuffer &voxels, real_t geom
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_stats.meshing_time = OS::get_singleton()->get_ticks_usec() - time_before;
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time_before = OS::get_singleton()->get_ticks_usec();
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mesh = _mesh_builder.commit(mode == VoxelMesherDMC::MODE_WIREFRAME);
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mesh = _mesh_builder.commit(_mesh_mode == MESH_WIREFRAME);
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_stats.commit_time = OS::get_singleton()->get_ticks_usec() - time_before;
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}
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@ -1331,9 +1367,9 @@ Ref<ArrayMesh> VoxelMesherDMC::build_mesh(const VoxelBuffer &voxels, real_t geom
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return mesh;
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}
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Ref<ArrayMesh> VoxelMesherDMC::_build_mesh_b(Ref<VoxelBuffer> voxels, real_t geometric_error, Mode mode) {
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Ref<ArrayMesh> VoxelMesherDMC::_build_mesh_b(Ref<VoxelBuffer> voxels) {
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ERR_FAIL_COND_V(voxels.is_null(), Ref<ArrayMesh>());
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return build_mesh(**voxels, geometric_error, mode);
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return build_mesh(**voxels);
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}
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Dictionary VoxelMesherDMC::get_stats() const {
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@ -1347,11 +1383,23 @@ Dictionary VoxelMesherDMC::get_stats() const {
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void VoxelMesherDMC::_bind_methods() {
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ClassDB::bind_method(D_METHOD("build_mesh", "voxel_buffer", "geometric_error", "mode"), &VoxelMesherDMC::_build_mesh_b, DEFVAL(MODE_NORMAL));
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ClassDB::bind_method(D_METHOD("set_mesh_mode", "mode"), &VoxelMesherDMC::set_mesh_mode);
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ClassDB::bind_method(D_METHOD("get_mesh_mode"), &VoxelMesherDMC::get_mesh_mode);
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ClassDB::bind_method(D_METHOD("set_octree_mode", "mode"), &VoxelMesherDMC::set_octree_mode);
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ClassDB::bind_method(D_METHOD("get_octree_mode"), &VoxelMesherDMC::get_octree_mode);
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ClassDB::bind_method(D_METHOD("set_geometric_error", "error"), &VoxelMesherDMC::set_geometric_error);
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ClassDB::bind_method(D_METHOD("get_geometric_error"), &VoxelMesherDMC::get_geometric_error);
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ClassDB::bind_method(D_METHOD("build_mesh", "voxel_buffer"), &VoxelMesherDMC::_build_mesh_b);
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ClassDB::bind_method(D_METHOD("get_stats"), &VoxelMesherDMC::get_stats);
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BIND_ENUM_CONSTANT(MODE_NORMAL);
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BIND_ENUM_CONSTANT(MODE_WIREFRAME);
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BIND_ENUM_CONSTANT(MODE_DEBUG_OCTREE);
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BIND_ENUM_CONSTANT(MODE_DEBUG_DUAL_GRID);
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BIND_ENUM_CONSTANT(MESH_NORMAL);
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BIND_ENUM_CONSTANT(MESH_WIREFRAME);
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BIND_ENUM_CONSTANT(MESH_DEBUG_OCTREE);
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BIND_ENUM_CONSTANT(MESH_DEBUG_DUAL_GRID);
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BIND_ENUM_CONSTANT(OCTREE_BOTTOM_UP);
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BIND_ENUM_CONSTANT(OCTREE_TOP_DOWN);
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}
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@ -67,24 +67,43 @@ struct DualGrid {
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class VoxelMesherDMC : public Reference {
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GDCLASS(VoxelMesherDMC, Reference)
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public:
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enum Mode {
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MODE_NORMAL,
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MODE_WIREFRAME,
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MODE_DEBUG_OCTREE,
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MODE_DEBUG_DUAL_GRID
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enum MeshMode {
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MESH_NORMAL,
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MESH_WIREFRAME,
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MESH_DEBUG_OCTREE,
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MESH_DEBUG_DUAL_GRID
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};
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Ref<ArrayMesh> build_mesh(const VoxelBuffer &voxels, real_t geometric_error, Mode mode);
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enum OctreeMode {
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OCTREE_BOTTOM_UP,
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OCTREE_TOP_DOWN
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};
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VoxelMesherDMC();
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void set_mesh_mode(MeshMode mode);
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MeshMode get_mesh_mode() const;
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void set_octree_mode(OctreeMode mode);
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OctreeMode get_octree_mode() const;
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void set_geometric_error(real_t geometric_error);
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float get_geometric_error() const;
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Ref<ArrayMesh> build_mesh(const VoxelBuffer &voxels);
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Dictionary get_stats() const;
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protected:
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static void _bind_methods();
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Ref<ArrayMesh> _build_mesh_b(Ref<VoxelBuffer> voxels, real_t geometric_error, Mode mode);
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Ref<ArrayMesh> _build_mesh_b(Ref<VoxelBuffer> voxels);
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private:
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dmc::MeshBuilder _mesh_builder;
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dmc::DualGrid _dual_grid;
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dmc::OctreeNodePool _octree_node_pool;
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real_t _geometric_error;
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MeshMode _mesh_mode;
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OctreeMode _octree_mode;
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struct Stats {
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real_t octree_build_time;
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@ -96,6 +115,7 @@ private:
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Stats _stats;
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};
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VARIANT_ENUM_CAST(VoxelMesherDMC::Mode)
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VARIANT_ENUM_CAST(VoxelMesherDMC::OctreeMode)
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VARIANT_ENUM_CAST(VoxelMesherDMC::MeshMode)
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#endif // VOXEL_MESHER_DMC_H
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