Count re-used vertices

This commit is contained in:
Marc Gilleron 2019-04-23 00:14:20 +01:00
parent 0e569df945
commit 1070acf0be
2 changed files with 8 additions and 1 deletions

View File

@ -58,6 +58,7 @@ void MeshBuilder::clear() {
_normals.clear();
_indices.clear();
_position_to_index.clear();
_reused_vertices = 0;
}
} // namespace dmc

View File

@ -11,14 +11,17 @@ namespace dmc {
// Faster than SurfaceTool, only does what is needed to build a smooth mesh
class MeshBuilder {
public:
MeshBuilder() :
_reused_vertices(0) {}
inline void add_vertex(Vector3 position, Vector3 normal) {
int i = 0;
// TODO Debug this to see if it's effectively indexing
if (_position_to_index.find(position) != _position_to_index.end()) {
i = _position_to_index[position];
++_reused_vertices;
} else {
@ -35,11 +38,14 @@ public:
Ref<ArrayMesh> commit(bool wireframe);
void clear();
int get_reused_vertex_count() const { return _reused_vertices; }
private:
std::vector<Vector3> _positions;
std::vector<Vector3> _normals;
std::vector<int> _indices;
std::map<Vector3, int> _position_to_index;
int _reused_vertices;
};
} // namespace dmc