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Don't logspam if terrain library is not set
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@ -517,6 +517,11 @@ static inline bool is_mesh_empty(Ref<Mesh> mesh_ref) {
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void VoxelTerrain::_process() {
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void VoxelTerrain::_process() {
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// TODO Should be able to run without library, tho!
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if (_library.is_null()) {
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return;
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}
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OS &os = *OS::get_singleton();
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OS &os = *OS::get_singleton();
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Engine &engine = *Engine::get_singleton();
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Engine &engine = *Engine::get_singleton();
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