godot_voxel/SCsub

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Import('env')
env.add_source_files(env.modules_sources, "*.cpp")
env.add_source_files(env.modules_sources, "meshers/blocky/*.cpp")
env.add_source_files(env.modules_sources, "meshers/transvoxel/*.cpp")
env.add_source_files(env.modules_sources, "meshers/dmc/*.cpp")
env.add_source_files(env.modules_sources, "meshers/*.cpp")
env.add_source_files(env.modules_sources, "providers/*.cpp")
env.add_source_files(env.modules_sources, "util/*.cpp")
env.add_source_files(env.modules_sources, "terrain/*.cpp")
env.add_source_files(env.modules_sources, "math/*.cpp")