godot_voxel/voxel_isosurface_tool.cpp

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2019-04-22 21:15:46 +02:00
#include "voxel_isosurface_tool.h"
#include "utility.h"
VoxelIsoSurfaceTool::VoxelIsoSurfaceTool() {
_iso_scale = 1.0;
}
void VoxelIsoSurfaceTool::set_buffer(Ref<VoxelBuffer> buffer) {
_buffer = buffer;
}
Ref<VoxelBuffer> VoxelIsoSurfaceTool::get_buffer() const {
return _buffer;
}
void VoxelIsoSurfaceTool::set_iso_scale(float iso_scale) {
_iso_scale = iso_scale;
}
float VoxelIsoSurfaceTool::get_iso_scale() const {
return _iso_scale;
}
void VoxelIsoSurfaceTool::set_offset(Vector3 offset) {
_offset = offset;
}
Vector3 VoxelIsoSurfaceTool::get_offset() const {
return _offset;
}
namespace {
inline void do_op(VoxelBuffer &buffer, int x, int y, int z, float d1, VoxelIsoSurfaceTool::Operation op) {
float res;
switch (op) {
case VoxelIsoSurfaceTool::OP_ADD:
res = MIN(d1, buffer.get_voxel_iso(x, y, z, VoxelBuffer::CHANNEL_ISOLEVEL));
break;
case VoxelIsoSurfaceTool::OP_SUBTRACT:
res = MAX(d1, buffer.get_voxel_iso(x, y, z, VoxelBuffer::CHANNEL_ISOLEVEL));
break;
case VoxelIsoSurfaceTool::OP_SET:
res = d1;
break;
}
buffer.set_voxel_iso(res, x, y, z, VoxelBuffer::CHANNEL_ISOLEVEL);
}
} // namespace
void VoxelIsoSurfaceTool::do_sphere(Vector3 center, real_t radius, Operation op) {
ERR_FAIL_COND(_buffer.is_null());
VoxelBuffer &buffer = **_buffer;
center += _offset;
for (int z = 0; z < buffer.get_size().z; ++z) {
for (int x = 0; x < buffer.get_size().x; ++x) {
for (int y = 0; y < buffer.get_size().y; ++y) {
float d1 = (center.distance_to(Vector3(x, y, z)) - radius) * _iso_scale;
do_op(buffer, x, y, z, d1, op);
}
}
}
}
void VoxelIsoSurfaceTool::do_plane(Plane plane, Operation op) {
ERR_FAIL_COND(_buffer.is_null());
VoxelBuffer &buffer = **_buffer;
plane = Plane(plane.center() + _offset, plane.normal);
for (int z = 0; z < buffer.get_size().z; ++z) {
for (int x = 0; x < buffer.get_size().x; ++x) {
for (int y = 0; y < buffer.get_size().y; ++y) {
float d1 = plane.distance_to(Vector3(x, y, z)) * _iso_scale;
do_op(buffer, x, y, z, d1, op);
}
}
}
}
namespace {
inline float sdf_cube(Vector3 pos, Vector3 extents) {
Vector3 d = pos.abs() - extents;
return min(max(d.x, max(d.y, d.z)), 0.0) + Vector3(max(d.x, 0), max(d.y, 0), max(d.z, 0)).length();
}
} // namespace
void VoxelIsoSurfaceTool::do_cube(Transform transform, Vector3 extents, Operation op) {
ERR_FAIL_COND(_buffer.is_null());
VoxelBuffer &buffer = **_buffer;
transform.origin += _offset;
Transform inv_transform = transform.affine_inverse();
for (int z = 0; z < buffer.get_size().z; ++z) {
for (int x = 0; x < buffer.get_size().x; ++x) {
for (int y = 0; y < buffer.get_size().y; ++y) {
Vector3 pos = inv_transform.xform(Vector3(x, y, z));
do_op(buffer, x, y, z, sdf_cube(pos, extents), op);
}
}
}
}
void VoxelIsoSurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_buffer", "voxel_buffer"), &VoxelIsoSurfaceTool::set_buffer);
ClassDB::bind_method(D_METHOD("get_buffer"), &VoxelIsoSurfaceTool::get_buffer);
ClassDB::bind_method(D_METHOD("set_iso_scale", "iso_scale"), &VoxelIsoSurfaceTool::set_iso_scale);
ClassDB::bind_method(D_METHOD("get_iso_scale"), &VoxelIsoSurfaceTool::get_iso_scale);
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &VoxelIsoSurfaceTool::set_offset);
ClassDB::bind_method(D_METHOD("get_offset"), &VoxelIsoSurfaceTool::get_offset);
ClassDB::bind_method(D_METHOD("do_sphere", "center", "radius", "op"), &VoxelIsoSurfaceTool::do_sphere);
ClassDB::bind_method(D_METHOD("do_plane", "plane", "op"), &VoxelIsoSurfaceTool::do_plane);
ClassDB::bind_method(D_METHOD("do_cube", "transform", "extents", "op"), &VoxelIsoSurfaceTool::do_cube);
BIND_ENUM_CONSTANT(OP_ADD);
BIND_ENUM_CONSTANT(OP_SUBTRACT);
BIND_ENUM_CONSTANT(OP_SET);
}