tool extends EditorPlugin var TranslationEditor = load("res://addons/zylann.translation_editor/tools/translation_editor.tscn") var _main_control = null func _enter_tree(): print("Translation editor plugin Enter tree") var editor_interface = get_editor_interface() var base_control = editor_interface.get_base_control() _main_control = TranslationEditor.instance() _main_control.configure_for_godot_integration(base_control) _main_control.hide() editor_interface.get_editor_viewport().add_child(_main_control) func _exit_tree(): # The main control is not freed when the plugin is disabled _main_control.queue_free() _main_control = null func has_main_screen(): return true func get_plugin_name(): return "Localization" func make_visible(visible): _main_control.visible = visible