mirror of
https://github.com/Relintai/godot_translation_editor.git
synced 2024-11-20 08:37:18 +01:00
Added options in ProjectSettings
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parent
ca288a3ad4
commit
d99934197c
@ -37,6 +37,16 @@ func _notification(what: int):
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_results.clear()
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_results_list.clear()
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_update_import_button()
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if ProjectSettings.has_setting("translation_editor/string_prefix"):
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_prefix_edit.text = ProjectSettings.get_setting("translation_editor/string_prefix")
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if ProjectSettings.has_setting("translation_editor/search_root"):
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_root_path_edit.text = ProjectSettings.get_setting("translation_editor/search_root")
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if ProjectSettings.has_setting("translation_editor/ignored_folders"):
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_excluded_dirs_edit.text = \
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ProjectSettings.get_setting("translation_editor/ignored_folders")
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func _update_import_button():
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@ -5,6 +5,12 @@ const TranslationEditor = preload("./translation_editor.gd")
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const TranslationEditorScene = preload("./translation_editor.tscn")
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const Logger = preload("./util/logger.gd")
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const _default_settings = {
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"translation_editor/string_prefix": "",
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"translation_editor/search_root": "res://",
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"translation_editor/ignored_folders": "addons"
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}
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var _main_control : TranslationEditor = null
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var _logger = Logger.get_for(self)
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@ -19,6 +25,12 @@ func _enter_tree():
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_main_control.configure_for_godot_integration(base_control)
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_main_control.hide()
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editor_interface.get_editor_viewport().add_child(_main_control)
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for key in _default_settings:
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if not ProjectSettings.has_setting(key):
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var v = _default_settings[key]
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ProjectSettings.set_setting(key, v)
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ProjectSettings.set_initial_value(key, v)
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func _exit_tree():
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