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https://github.com/Relintai/godot_translation_editor.git
synced 2024-11-20 08:37:18 +01:00
Handle gettext files config msgid (not editable yet)
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parent
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commit
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@ -1,8 +1,14 @@
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tool
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const STATE_NONE = 0
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const STATE_MSGID = 1
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const STATE_MSGSTR = 2
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static func load_po_translation(folder_path, valid_locales):
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var all_strings = {}
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var config = {}
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# TODO Get languages from configs, not from filenames
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var languages = get_languages_in_folder(folder_path, valid_locales)
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if len(languages) == 0:
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@ -20,62 +26,73 @@ static func load_po_translation(folder_path, valid_locales):
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f.store_line("")
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var state = STATE_NONE
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var comment = ""
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var msgid = ""
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var msgstr = ""
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var last_is_msgid = false
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var ids = []
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var translations = []
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var comments = []
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# For debugging
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var line_number = -1
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while not f.eof_reached():
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var line = f.get_line().strip_edges()
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line_number += 1
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if line != "" and line[0] == "#":
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var comment_line = line.right(1).strip_edges()
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if comment == "":
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comment = str(comment, line.right(1))
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comment = str(comment, comment_line)
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else:
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comment = str(comment, "\n", line.right(1))
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comment = str(comment, "\n", comment_line)
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continue
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var space_index = line.find(" ")
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if line.begins_with("msgid"):
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msgid = _parse_msg(line.right(space_index))
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last_is_msgid = true
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state = STATE_MSGID
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elif line.begins_with("msgstr"):
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msgstr = _parse_msg(line.right(space_index))
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last_is_msgid = false
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state = STATE_MSGSTR
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elif line.begins_with('"'):
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if last_is_msgid:
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msgid = str(msgid, _parse_msg(line))
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else:
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msgstr = str(msgstr, _parse_msg(line))
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match state:
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STATE_MSGID:
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msgid = str(msgid, _parse_msg(line))
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STATE_MSGSTR:
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msgstr = str(msgstr, _parse_msg(line))
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elif line == "":
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elif line == "" and state == STATE_MSGSTR:
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var s = null
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if not all_strings.has(msgid):
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s = {
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"translations": {},
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"comments": ""
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}
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all_strings[msgid] = s
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if msgid == "":
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assert(len(msgstr) != 0)
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config = _parse_config(msgstr)
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else:
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s = all_strings[msgid]
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s.translations[language] = msgstr
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if s.comments == "":
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s.comments = comment
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if not all_strings.has(msgid):
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s = {
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"translations": {},
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"comments": ""
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}
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all_strings[msgid] = s
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else:
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s = all_strings[msgid]
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s.translations[language] = msgstr
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if s.comments == "":
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s.comments = comment
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comment = ""
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msgid = ""
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msgstr = ""
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state = STATE_NONE
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else:
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print("Unhandled .po line: ", line)
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continue
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# TODO Return configs?
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return all_strings
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@ -87,6 +104,17 @@ static func _parse_msg(s):
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return msg.c_unescape().replace('\\"', '"')
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static func _parse_config(text):
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var config = {}
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var lines = text.split("\n")
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print("Config lines: ", lines)
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for line in lines:
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var splits = line.split(":")
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print("Splits: ", splits)
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config[splits[0]] = splits[1].strip_edges()
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return config
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class _Sorter:
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func sort(a, b):
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return a[0] < b[0]
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@ -105,6 +133,23 @@ static func save_po_translations(folder_path, translations, languages_to_save):
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printerr("Could not open file ", filepath, " for write, error ", err)
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continue
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# TODO Take as argument
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var config = {
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"Project-Id-Version": ProjectSettings.get_setting("application/config/name"),
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"MIME-Version": "1.0",
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"Content-Type": "text/plain; charset=UTF-8",
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"Content-Transfer-Encoding": "8bit",
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"Language": language
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}
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# Write config
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var config_msg = ""
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for k in config:
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config_msg = str(config_msg, k, ": ", config[k], "\n")
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_write_msg(f, "msgid", "")
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_write_msg(f, "msgstr", config_msg)
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f.store_line("")
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var items = []
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for id in translations:
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@ -135,10 +180,12 @@ static func save_po_translations(folder_path, translations, languages_to_save):
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static func _write_msg(f, msgtype, msg):
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var lines = msg.split("\n")
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var lines = msg.split("\n", false)
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if len(lines) > 1:
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for i in range(0, len(lines) - 1):
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lines[i] = str(lines[i], "\n")
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else:
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lines = [msg]
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# This is just to avoid too long lines
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# if len(lines) > 1:
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