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https://github.com/Relintai/godot_translation_editor.git
synced 2024-11-20 08:37:18 +01:00
Fixed renaming a string key not marking files as changed
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5b725d0d15
commit
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@ -50,6 +50,7 @@ var _translation_edits := {}
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var _dialogs_to_free_on_exit := []
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var _logger = Logger.get_for(self)
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# {stringID => {language => text}}
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var _data := {}
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var _languages := []
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var _current_path := ""
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@ -477,9 +478,12 @@ func add_new_string(strid: String):
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"comments": ""
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}
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_data[strid] = s
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_string_list.add_item(strid)
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for language in _languages:
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_set_language_modified(language)
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# Update UI
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_string_list.add_item(strid)
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func rename_string(old_strid: String, new_strid: String):
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@ -487,6 +491,11 @@ func rename_string(old_strid: String, new_strid: String):
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var s : Dictionary = _data[old_strid]
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_data.erase(old_strid)
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_data[new_strid] = s
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for language in _languages:
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_set_language_modified(language)
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# Update UI
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for i in _string_list.get_item_count():
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if _string_list.get_item_text(i) == old_strid:
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_string_list.set_item_text(i, new_strid)
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