godot_translation_editor/README.md

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Translation editor for Godot Engine
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This is an editor plugin to edit translation files from inside Godot Engine. It supports .csv and .po files, although gettext support is limited to what Godot can handle. It can extract strings from your project automatically and adds them to a list for you to translate.
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It can also be used as a standalone editor if `translation_editor.tscn` is run or exported as main scene.
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![screenshot2](https://user-images.githubusercontent.com/1311555/48521813-14559600-e86e-11e8-8cf8-95580f97baf0.png)
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How to install
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This is a regular editor plugin. Copy the contents of addons/zylann.translation_editor into the same folder in your project, and activate it in your project settings.