mirror of
https://github.com/Relintai/godot_fastnoise.git
synced 2024-11-12 10:15:21 +01:00
23 lines
485 B
C++
23 lines
485 B
C++
#include "register_types.h"
|
|
|
|
#include "core/version.h"
|
|
|
|
#if VERSION_MAJOR < 4
|
|
#include "core/class_db.h"
|
|
#else
|
|
#include "core/object/class_db.h"
|
|
#endif
|
|
|
|
#include "fastnoise_noise_params.h"
|
|
#include "noise.h"
|
|
|
|
void initialize_fastnoise_module(ModuleInitializationLevel p_level) {
|
|
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
|
|
GDREGISTER_CLASS(FastNoise);
|
|
GDREGISTER_CLASS(FastnoiseNoiseParams);
|
|
}
|
|
}
|
|
|
|
void uninitialize_fastnoise_module(ModuleInitializationLevel p_level) {
|
|
}
|