godot_fastnoise/register_types.cpp

27 lines
379 B
C++

#include "register_types.h"
#include "core/version.h"
#if VERSION_MAJOR < 4
#include "core/class_db.h"
#else
#include "core/object/class_db.h"
#endif
#include "noise.h"
#include "fastnoise_noise_params.h"
void register_fastnoise_types() {
ClassDB::register_class<FastNoise>();
ClassDB::register_class<FastnoiseNoiseParams>();
}
void unregister_fastnoise_types() {
}