FastNoise for Godot Engine ============================= This is an integration of the [FastNoise C++ library](https://github.com/Auburns/FastNoise) for Godot Engine. It uses Simplex Noise for some of its generators, which is patented. If you want to avoid the patent, you can try OpenSimplex, for which I also made a [module](https://github.com/Zylann/godot_opensimplex). I still prefer FastNoise because it has more features, doesn't allocates dynamic memory and works with a single class.