diff --git a/README.md b/README.md new file mode 100644 index 0000000..0faa3a5 --- /dev/null +++ b/README.md @@ -0,0 +1,8 @@ +FastNoise for Godot Engine +============================= + +This is an integration of the [FastNoise C++ library](https://github.com/Auburns/FastNoise) for Godot Engine. +It uses Simplex Noise for some of its generators, which is patented. +If you want to avoid the patent, you can try OpenSimplex, for which I also made a [module](https://github.com/Zylann/godot_opensimplex). + +I still prefer FastNoise because it has more features, doesn't allocates dynamic memory and works with a single class.