Re-extracted the docs.

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Relintai 2022-01-12 21:57:21 +01:00
parent d447fd5364
commit 46bb1f610b
2 changed files with 68 additions and 134 deletions

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="FastNoise" inherits="Reference" version="3.2"> <class name="FastNoise" inherits="Reference" version="3.5">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>
@ -8,266 +8,202 @@
</tutorials> </tutorials>
<methods> <methods>
<method name="get_cellular_distance_2_indices" qualifiers="const"> <method name="get_cellular_distance_2_indices" qualifiers="const">
<return type="PoolIntArray"> <return type="PoolIntArray" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_cellular_distance_function" qualifiers="const"> <method name="get_cellular_distance_function" qualifiers="const">
<return type="int" enum="FastNoise.CellularDistanceFunction"> <return type="int" enum="FastNoise.CellularDistanceFunction" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_cellular_jitter" qualifiers="const"> <method name="get_cellular_jitter" qualifiers="const">
<return type="float"> <return type="float" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_cellular_noise_lookup" qualifiers="const"> <method name="get_cellular_noise_lookup" qualifiers="const">
<return type="FastNoise"> <return type="FastNoise" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_cellular_return_type" qualifiers="const"> <method name="get_cellular_return_type" qualifiers="const">
<return type="int" enum="FastNoise.CellularReturnType"> <return type="int" enum="FastNoise.CellularReturnType" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_fractal_gain" qualifiers="const"> <method name="get_fractal_gain" qualifiers="const">
<return type="float"> <return type="float" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_fractal_lacunarity" qualifiers="const"> <method name="get_fractal_lacunarity" qualifiers="const">
<return type="float"> <return type="float" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_fractal_octaves" qualifiers="const"> <method name="get_fractal_octaves" qualifiers="const">
<return type="int"> <return type="int" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_fractal_type" qualifiers="const"> <method name="get_fractal_type" qualifiers="const">
<return type="int" enum="FastNoise.FractalType"> <return type="int" enum="FastNoise.FractalType" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_frequency" qualifiers="const"> <method name="get_frequency" qualifiers="const">
<return type="float"> <return type="float" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_gradient_perturbation_amplitude" qualifiers="const"> <method name="get_gradient_perturbation_amplitude" qualifiers="const">
<return type="float"> <return type="float" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_interpolation" qualifiers="const"> <method name="get_interpolation" qualifiers="const">
<return type="int" enum="FastNoise.Interpolation"> <return type="int" enum="FastNoise.Interpolation" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_noise_2d"> <method name="get_noise_2d">
<return type="float"> <return type="float" />
</return> <argument index="0" name="x" type="float" />
<argument index="0" name="x" type="float"> <argument index="1" name="y" type="float" />
</argument>
<argument index="1" name="y" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="get_noise_2dv"> <method name="get_noise_2dv">
<return type="float"> <return type="float" />
</return> <argument index="0" name="pos" type="Vector2" />
<argument index="0" name="pos" type="Vector2">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="get_noise_3d"> <method name="get_noise_3d">
<return type="float"> <return type="float" />
</return> <argument index="0" name="x" type="float" />
<argument index="0" name="x" type="float"> <argument index="1" name="y" type="float" />
</argument> <argument index="2" name="z" type="float" />
<argument index="1" name="y" type="float">
</argument>
<argument index="2" name="z" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="get_noise_3dv"> <method name="get_noise_3dv">
<return type="float"> <return type="float" />
</return> <argument index="0" name="pos" type="Vector3" />
<argument index="0" name="pos" type="Vector3">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="get_noise_type" qualifiers="const"> <method name="get_noise_type" qualifiers="const">
<return type="int" enum="FastNoise.Type"> <return type="int" enum="FastNoise.Type" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_seed" qualifiers="const"> <method name="get_seed" qualifiers="const">
<return type="int"> <return type="int" />
</return>
<description> <description>
</description> </description>
</method> </method>
<method name="get_simplex_4d"> <method name="get_simplex_4d">
<return type="float"> <return type="float" />
</return> <argument index="0" name="x" type="float" />
<argument index="0" name="x" type="float"> <argument index="1" name="y" type="float" />
</argument> <argument index="2" name="z" type="float" />
<argument index="1" name="y" type="float"> <argument index="3" name="w" type="float" />
</argument>
<argument index="2" name="z" type="float">
</argument>
<argument index="3" name="w" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="get_white_noise_4d"> <method name="get_white_noise_4d">
<return type="float"> <return type="float" />
</return> <argument index="0" name="x" type="float" />
<argument index="0" name="x" type="float"> <argument index="1" name="y" type="float" />
</argument> <argument index="2" name="z" type="float" />
<argument index="1" name="y" type="float"> <argument index="3" name="w" type="float" />
</argument>
<argument index="2" name="z" type="float">
</argument>
<argument index="3" name="w" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_cellular_distance_2_indices"> <method name="set_cellular_distance_2_indices">
<return type="void"> <return type="void" />
</return> <argument index="0" name="i0" type="int" />
<argument index="0" name="i0" type="int"> <argument index="1" name="i1" type="int" />
</argument>
<argument index="1" name="i1" type="int">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_cellular_distance_function"> <method name="set_cellular_distance_function">
<return type="void"> <return type="void" />
</return> <argument index="0" name="func" type="int" enum="FastNoise.CellularDistanceFunction" />
<argument index="0" name="func" type="int" enum="FastNoise.CellularDistanceFunction">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_cellular_jitter"> <method name="set_cellular_jitter">
<return type="void"> <return type="void" />
</return> <argument index="0" name="jitter" type="float" />
<argument index="0" name="jitter" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_cellular_noise_lookup"> <method name="set_cellular_noise_lookup">
<return type="void"> <return type="void" />
</return> <argument index="0" name="other_noise" type="FastNoise" />
<argument index="0" name="other_noise" type="FastNoise">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_cellular_return_type"> <method name="set_cellular_return_type">
<return type="void"> <return type="void" />
</return> <argument index="0" name="ret" type="int" enum="FastNoise.CellularReturnType" />
<argument index="0" name="ret" type="int" enum="FastNoise.CellularReturnType">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_fractal_gain"> <method name="set_fractal_gain">
<return type="void"> <return type="void" />
</return> <argument index="0" name="gain" type="float" />
<argument index="0" name="gain" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_fractal_lacunarity"> <method name="set_fractal_lacunarity">
<return type="void"> <return type="void" />
</return> <argument index="0" name="lacunarity" type="float" />
<argument index="0" name="lacunarity" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_fractal_octaves"> <method name="set_fractal_octaves">
<return type="void"> <return type="void" />
</return> <argument index="0" name="octave_count" type="int" />
<argument index="0" name="octave_count" type="int">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_fractal_type"> <method name="set_fractal_type">
<return type="void"> <return type="void" />
</return> <argument index="0" name="type" type="int" enum="FastNoise.FractalType" />
<argument index="0" name="type" type="int" enum="FastNoise.FractalType">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_frequency"> <method name="set_frequency">
<return type="void"> <return type="void" />
</return> <argument index="0" name="freq" type="float" />
<argument index="0" name="freq" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_gradient_perturbation_amplitude"> <method name="set_gradient_perturbation_amplitude">
<return type="void"> <return type="void" />
</return> <argument index="0" name="amp" type="float" />
<argument index="0" name="amp" type="float">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_interpolation"> <method name="set_interpolation">
<return type="void"> <return type="void" />
</return> <argument index="0" name="interp" type="int" enum="FastNoise.Interpolation" />
<argument index="0" name="interp" type="int" enum="FastNoise.Interpolation">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_noise_type"> <method name="set_noise_type">
<return type="void"> <return type="void" />
</return> <argument index="0" name="type" type="int" enum="FastNoise.Type" />
<argument index="0" name="type" type="int" enum="FastNoise.Type">
</argument>
<description> <description>
</description> </description>
</method> </method>
<method name="set_seed"> <method name="set_seed">
<return type="void"> <return type="void" />
</return> <argument index="0" name="seed" type="int" />
<argument index="0" name="seed" type="int">
</argument>
<description> <description>
</description> </description>
</method> </method>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="FastnoiseNoiseParams" inherits="Resource" version="3.2"> <class name="FastnoiseNoiseParams" inherits="Resource" version="3.5">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>
@ -8,10 +8,8 @@
</tutorials> </tutorials>
<methods> <methods>
<method name="setup_noise"> <method name="setup_noise">
<return type="void"> <return type="void" />
</return> <argument index="0" name="noise" type="FastNoise" />
<argument index="0" name="noise" type="FastNoise">
</argument>
<description> <description>
</description> </description>
</method> </method>