From 29c080580e9340e6022ca448384b7c88ab86c9c9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20St=C3=B6ckli?= Date: Sun, 17 Sep 2017 11:46:44 +0200 Subject: [PATCH] Update README.md --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9a2287f..7443e29 100644 --- a/README.md +++ b/README.md @@ -32,9 +32,9 @@ The plugin was written for version *2.1.3* of the Godot Engine. Upcoming minor v It is very likely that a number of changes will be necessary, once Godot 3 is released. # API / Demo -There is a demo project available which shows how the plugin could be used in practice. Either download the file "DataEditorDemo.zip" or all content of the "demo" folder. It should be possible to simply import it. +There is a demo project available which shows how the plugin could be used in practice. Clone the repository and open the engine.cfg in the "demo" directory. -Working with data is rather simple, use the provided _data_ class to access the items. The following code snippets demonstrates item retrieval as well as the observation feature: +Working with data is rather simple, use the provided _data_ class to access items. The following code snippets demonstrates item retrieval as well as the observation feature: ```gdscript extends Node @@ -105,6 +105,7 @@ Please feel free to contribute. Unfortunately, the code base still is not docume * Internationalization is still lacking * Under certain circumstances, integers cannot be entered * There is an issue with the color control whereby the default value indicated in the class is not being taken into account +* No Godot 3 support yet ;) Please post any issues you encounter.