godot_data_editor/style/light_gray_panel.tres

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2017-08-03 11:35:44 +02:00
[gd_resource type="StyleBoxFlat" format=1]
[resource]
content_margin/left = -1.0
content_margin/right = -1.0
content_margin/top = -1.0
content_margin/bottom = -1.0
bg_color = Color( 0.172549, 0.164706, 0.196078, 1 )
light_color = Color( 0.8, 0.8, 0.8, 1 )
dark_color = Color( 0.8, 0.8, 0.8, 1 )
border_size = 0
border_blend = true
draw_bg = true