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SCsub
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animated_sprite.cpp
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animated_sprite.h
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area_2d.cpp
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add overlap test function, remove a semicolon
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2015-03-18 21:03:11 -03:00 |
area_2d.h
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add functions to test overlap with another body or area
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2015-03-17 09:25:35 -03:00 |
back_buffer_copy.cpp
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back buffer copy node, to improve on texscreen()
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2015-03-12 01:05:50 -03:00 |
back_buffer_copy.h
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Fix compile error in back_buffer_copy.h
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2015-03-12 14:23:36 +08:00 |
camera_2d.cpp
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camera_2d.h
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canvas_item.cpp
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input events on Area2D is now supported
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2015-03-22 01:46:18 -03:00 |
canvas_item.h
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input events on Area2D is now supported
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2015-03-22 01:46:18 -03:00 |
canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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input events on Area2D is now supported
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2015-03-22 01:46:18 -03:00 |
collision_object_2d.h
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input events on Area2D is now supported
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2015-03-22 01:46:18 -03:00 |
collision_polygon_2d.cpp
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collision_polygon_2d.h
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collision_shape_2d.cpp
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collision_shape_2d.h
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joints_2d.cpp
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joints_2d.h
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light_2d.cpp
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
light_2d.h
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
light_occluder_2d.cpp
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
light_occluder_2d.h
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navigation2d.cpp
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navigation2d.h
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navigation_polygon.cpp
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navigation_polygon.h
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node_2d.cpp
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node_2d.h
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node_2d_singleton.cpp
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node_2d_singleton.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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parallax_layer.h
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particles_2d.cpp
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Add missing particles_2d macro bind
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2015-03-14 10:40:58 +08:00 |
particles_2d.h
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path_2d.cpp
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path_2d.h
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path_texture.cpp
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path_texture.h
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physics_body_2d.cpp
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input events on Area2D is now supported
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2015-03-22 01:46:18 -03:00 |
physics_body_2d.h
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polygon_2d.cpp
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polygon_2d.h
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position_2d.cpp
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position_2d.h
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ray_cast_2d.cpp
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ray_cast_2d.h
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remote_transform_2d.cpp
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remote_transform_2d.h
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sample_player_2d.cpp
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sample_player_2d.h
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screen_button.cpp
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screen_button.h
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sound_player_2d.cpp
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sound_player_2d.h
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sprite.cpp
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sprite.h
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tile_map.cpp
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Fix compie error in TileMap::_fix_cell_transform(...)
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2015-03-09 16:28:08 +08:00 |
tile_map.h
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Fix compie error in TileMap::_fix_cell_transform(...)
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2015-03-09 16:28:08 +08:00 |
visibility_notifier_2d.cpp
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
visibility_notifier_2d.h
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
y_sort.cpp
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y_sort.h
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