godot/platform/osx/SCsub

12 lines
162 B
Plaintext

Import('env')
files = [
'os_osx.mm',
'godot_main_osx.mm',
'audio_driver_osx.cpp',
'sem_osx.cpp',
# 'context_gl_osx.cpp',
]
env.Program('#bin/godot',files)