godot/bin/tests
Zher Huei Lee 439d439321 RegEx re-implemented as a module
Re-wrote nrex as a module using godot-specific parts and new
features:

 * Added string substitutions.
 * Named groups are now supported.
 * Removed use of mutable variables in RegEx. RegExMatch is returned
   instead.
2016-10-27 10:27:40 +01:00
..
SCsub SCsub: Add python shebang as a hint for syntax highlighting 2016-10-17 20:10:46 +02:00
test_containers.cpp
test_containers.h
test_detailer.cpp
test_detailer.h
test_gdscript.cpp Fix some warnings about unhandled switch cases 2016-08-13 13:21:35 +02:00
test_gdscript.h
test_gui.cpp
test_gui.h
test_image.cpp
test_image.h
test_io.cpp
test_io.h
test_main.cpp
test_main.h
test_math.cpp Use int instead of int32_t for Vectors 2016-10-06 16:51:19 -04:00
test_math.h
test_misc.cpp Remove some unused variables 2016-08-13 13:21:35 +02:00
test_misc.h
test_particles.cpp
test_particles.h
test_physics.cpp Remove some unused variables 2016-08-13 13:21:35 +02:00
test_physics.h
test_physics_2d.cpp Remove some unused variables 2016-08-13 13:21:35 +02:00
test_physics_2d.h
test_python.cpp
test_python.h
test_render.cpp
test_render.h
test_shader_lang.cpp
test_shader_lang.h
test_sound.cpp
test_sound.h
test_string.cpp RegEx re-implemented as a module 2016-10-27 10:27:40 +01:00
test_string.h