godot/scene/gui
Juan Linietsky b24fe3dd20 Huge Amount of BugFix
-=-=-=-=-=-=-=-=-=-=-

-Fixes to Collada Exporter (avoid crash situtions)
-Fixed to Collada Importer (Fixed Animation Optimizer Bugs)
-Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy
-Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode.
-Added proper trigger support for 3D Physics shapes
-Changed proper value for Z-Offset in OmniLight
-Fixed spot attenuation bug in SpotLight
-Fixed some 3D and 2D spatial soudn bugs related to distance attenuation.
-Fixed bugs in EventPlayer (channels were muted by default)
-Fix in ButtonGroup (get nodes in group are now returned in order)
-Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK
-Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot
-Fixed options for Y-Fov and X-Fov in camera, should be more intuitive.
-Fixed bugs related to viewports and transparency

Huge Amount of New Stuff:
-=-=-=-=-=-=-=-==-=-=-=-

-Ability to manually advance an AnimationPlayer that is inactive (with advance() function)
-More work in WinRT platform
-Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC
-Added Anisotropic filter support to textures, can be specified on import
-Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap.
-Added Isometric Dungeon demo.
-Added simple hexagonal map demo.
-Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore.
-Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 00:10:51 -03:00
..
SCsub
base_button.cpp
base_button.h
box_container.cpp
box_container.h
button.cpp
button.h
button_array.cpp
button_array.h
button_group.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
button_group.h
center_container.cpp
center_container.h
check_button.cpp
check_button.h
color_picker.cpp
color_picker.h
container.cpp
container.h
control.cpp
control.h
custom_button.cpp
custom_button.h
dialogs.cpp
dialogs.h
empty_control.cpp
empty_control.h
file_dialog.cpp
file_dialog.h
grid_container.cpp
grid_container.h
label.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
label.h
line_edit.cpp
line_edit.h
margin_container.cpp
margin_container.h
menu_button.cpp
menu_button.h
option_button.cpp
option_button.h
panel.cpp
panel.h
panel_container.cpp
panel_container.h
popup.cpp
popup.h
popup_menu.cpp
popup_menu.h
progress_bar.cpp
progress_bar.h
range.cpp
range.h
reference_frame.cpp
reference_frame.h
rich_text_label.cpp
rich_text_label.h
scroll_bar.cpp
scroll_bar.h
scroll_container.cpp
scroll_container.h
separator.cpp
separator.h
slider.cpp
slider.h
spin_box.cpp
spin_box.h
split_container.cpp
split_container.h
tab_container.cpp
tab_container.h
tabs.cpp
tabs.h
text_edit.cpp
text_edit.h
texture_button.cpp
texture_button.h
texture_frame.cpp
texture_frame.h
texture_progress.cpp
texture_progress.h
tool_button.cpp
tool_button.h
tree.cpp
tree.h
video_player.cpp
video_player.h