/*************************************************************************/ /* multi_script.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef MULTI_SCRIPT_H #define MULTI_SCRIPT_H #include "script_language.h" #include "os/thread_safe.h" class MultiScript; class MultiScriptInstance : public ScriptInstance { friend class MultiScript; mutable Vector instances; Object *object; mutable MultiScript *owner; public: virtual bool set(const StringName& p_name, const Variant& p_value); virtual bool get(const StringName& p_name, Variant &r_ret) const; virtual void get_property_list(List *p_properties) const; virtual void get_method_list(List *p_list) const; virtual bool has_method(const StringName& p_method) const; virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error); virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); virtual void notification(int p_notification); virtual Ref