## PLEASE READ: ### Reporting Bugs: If you are reporting a new issue, you will make our life much simpler (and the fix come much sooner): #### Specify the Platform Godot runs on a large variety of platforms and operating systems and devices. If you believe your issue is device/platform dependent, please specify: * Operating System * Device * GPU Model #### Specify Reproduction Steps Many bugs can't be reproduced unless specific steps are taken. Please **specify the exact steps** that must be taken to reproduce the condition. #### Provide a Simple, Example Project Sometimes an unexpected behavior happens in your project. In such case understand that we can't always take a look at your project. Providing **a simple project** that isolates and reproduces the issue is always the **the best way for us to fix it**. ### Contributing Pull Requests If you are adding new engine funcitonality, please make sure that: * This functionality is desired. * You talked to other developers on how to implement it best. * Even if it won't be merged, your PR is useful for future work on another developer. Thanks! The Godot Development Team