diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 5a0706f01e..91d6a162f5 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -768,6 +768,12 @@ Control* Control::_find_control_at_pos(CanvasItem* p_node,const Point2& p_global c->_window_sort_subwindows(); // sort them + int idx=0; + for (List::Element *E=c->window->subwindows.front();E;E=E->next()) { + + if (!E->get()->is_visible()) + continue; + } for (List::Element *E=c->window->subwindows.back();E;E=E->prev()) { Control *sw = E->get(); @@ -1126,6 +1132,7 @@ void Control::_window_input_event(InputEvent p_event) { over = _find_control_at_pos(this,pos,parent_xform,window->focus_inv_xform); } + if (window->drag_data.get_type()==Variant::NIL && over && !window->modal_stack.empty()) { Control *top = window->modal_stack.back()->get(); @@ -2267,6 +2274,7 @@ void Control::_window_sort_subwindows() { return; window->modal_stack.sort_custom(); + window->subwindows.sort_custom(); window->subwindow_order_dirty=false; } diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 7954ac65df..e8967927cb 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -31,28 +31,33 @@ Size2 TextureButton::get_minimum_size() const { + Size2 rscale; if (normal.is_null()) { if (pressed.is_null()) { if (hover.is_null()) if (click_mask.is_null()) - return Size2(); + rscale= Size2(); else - return click_mask->get_size(); + rscale= click_mask->get_size(); else - return hover->get_size(); + rscale= hover->get_size(); } else - return pressed->get_size(); + rscale= pressed->get_size()*scale; } else - return normal->get_size(); + rscale= normal->get_size(); + + return rscale*scale; } bool TextureButton::has_point(const Point2& p_point) const { + Point2 ppos = p_point/scale; + if (click_mask.is_valid()) { - Point2i p =p_point; + Point2i p =ppos; if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height) return false; @@ -71,46 +76,57 @@ void TextureButton::_notification(int p_what) { DrawMode draw_mode = get_draw_mode(); // if (normal.is_null()) // break; + + Ref texdraw; + switch (draw_mode) { case DRAW_NORMAL: { if (normal.is_valid()) - normal->draw(canvas_item,Point2()); + texdraw=normal; } break; case DRAW_PRESSED: { if (pressed.is_null()) { if (hover.is_null()) { if (normal.is_valid()) - normal->draw(canvas_item,Point2()); + texdraw=normal; } else - hover->draw(canvas_item,Point2()); + texdraw=hover; } else - pressed->draw(canvas_item,Point2()); + texdraw=pressed; } break; case DRAW_HOVER: { if (hover.is_null()) { if (pressed.is_valid() && is_pressed()) - pressed->draw(canvas_item,Point2()); + texdraw=pressed; else if (normal.is_valid()) - normal->draw(canvas_item,Point2()); + texdraw=normal; } else - hover->draw(canvas_item,Point2()); + texdraw=hover; } break; case DRAW_DISABLED: { if (disabled.is_null()) { if (normal.is_valid()) - normal->draw(canvas_item,Point2()); + texdraw=normal; } else - disabled->draw(canvas_item,Point2()); + texdraw=disabled; } break; } + + if (texdraw.is_valid()) { + Rect2 drect(Point2(),texdraw->get_size()*scale); + draw_texture_rect(texdraw,drect,false,modulate); + + } if (has_focus() && focused.is_valid()) { - focused->draw(canvas_item, Point2()); + Rect2 drect(Point2(),focused->get_size()*scale); + draw_texture_rect(focused,drect,false,modulate); + }; } break; @@ -125,6 +141,8 @@ void TextureButton::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); + ObjectTypeDB::bind_method(_MD("set_scale","scale"),&TextureButton::set_scale); + ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate); ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); @@ -132,6 +150,8 @@ void TextureButton::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask); + ObjectTypeDB::bind_method(_MD("get_scale"),&TextureButton::get_scale); + ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate); ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture")); @@ -139,6 +159,8 @@ void TextureButton::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ; + ADD_PROPERTY(PropertyInfo(Variant::REAL,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_scale"), _SCS("get_scale")); + ADD_PROPERTY(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate")); } @@ -206,6 +228,30 @@ void TextureButton::set_focused_texture(const Ref& p_focused) { focused = p_focused; }; +void TextureButton::set_scale(float p_scale) { + + ERR_FAIL_COND(p_scale<=0); + scale=p_scale; + minimum_size_changed(); + update(); +} + +float TextureButton::get_scale() const{ + + return scale; +} + +void TextureButton::set_modulate(const Color& p_modulate) { + modulate=p_modulate; + update(); +} + +Color TextureButton::get_modulate() const { + return modulate; +} + TextureButton::TextureButton() { + scale=1.0; + modulate=Color(1,1,1); } diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index d186966cb1..0209d3c260 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -41,6 +41,8 @@ class TextureButton : public BaseButton { Ref disabled; Ref focused; Ref click_mask; + float scale; + Color modulate; protected: @@ -66,6 +68,11 @@ public: Ref get_focused_texture() const; Ref get_click_mask() const; + void set_scale(float p_scale); + float get_scale() const; + + void set_modulate(const Color& p_modulate); + Color get_modulate() const; TextureButton(); };