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https://github.com/Relintai/godot-steering-ai-framework.git
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16cc3efb43
Fixes #45
17 lines
271 B
GDScript
17 lines
271 B
GDScript
extends Node2D
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func load_demo(scene_path: String) -> void:
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if not scene_path:
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return
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var demo = load(scene_path)
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if demo:
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add_child(demo.instance())
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func unload() -> void:
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for node in get_children():
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call_deferred("remove_child", node)
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node.queue_free()
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