godot-steering-ai-framework/godot/project.pandemonium

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Control",
"class": @"DemoPickerUI",
"language": @"GDScript",
"path": "res://Demos/DemoPickerUI.gd"
}, {
"base": "GSAISteeringBehavior",
"class": @"GSAIArrive",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIArrive.gd"
}, {
"base": "GSAIGroupBehavior",
"class": @"GSAIAvoidCollisions",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIAvoidCollisions.gd"
}, {
"base": "GSAISteeringBehavior",
"class": @"GSAIBlend",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIBlend.gd"
}, {
"base": "GSAIGroupBehavior",
"class": @"GSAICohesion",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAICohesion.gd"
}, {
"base": "GSAIPursue",
"class": @"GSAIEvade",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIEvade.gd"
}, {
"base": "GSAIMatchOrientation",
"class": @"GSAIFace",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFace.gd"
}, {
"base": "GSAISeek",
"class": @"GSAIFlee",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFlee.gd"
}, {
"base": "GSAIArrive",
"class": @"GSAIFollowPath",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFollowPath.gd"
}, {
"base": "GSAISpecializedAgent",
"class": @"GSAIKinematicBody2DAgent",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIKinematicBody2DAgent.gd"
}, {
"base": "GSAISpecializedAgent",
"class": @"GSAIKinematicBody3DAgent",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIKinematicBody3DAgent.gd"
}, {
"base": "GSAIMatchOrientation",
"class": @"GSAILookWhereYouGo",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAILookWhereYouGo.gd"
}, {
"base": "GSAISteeringBehavior",
"class": @"GSAIMatchOrientation",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIMatchOrientation.gd"
}, {
"base": "GSAISteeringBehavior",
"class": @"GSAIPriority",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIPriority.gd"
}, {
"base": "GSAISteeringBehavior",
"class": @"GSAIPursue",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIPursue.gd"
}, {
"base": "GSAISpecializedAgent",
"class": @"GSAIRigidBody2DAgent",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIRigidBody2DAgent.gd"
}, {
"base": "GSAISpecializedAgent",
"class": @"GSAIRigidBody3DAgent",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIRigidBody3DAgent.gd"
}, {
"base": "GSAISteeringBehavior",
"class": @"GSAISeek",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAISeek.gd"
}, {
"base": "GSAIGroupBehavior",
"class": @"GSAISeparation",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAISeparation.gd"
}, {
"base": "GSAISteeringAgent",
"class": @"GSAISpecializedAgent",
"language": @"GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAISpecializedAgent.gd"
} ]
_global_script_class_icons={
@"GSAISeparation": "",
@"DemoPickerUI": "",
@"GSAIBlend": "",
@"GSAIEvade": "",
@"GSAIFlee": "",
@"GSAIPursue": "",
@"GSAISpecializedAgent": "",
@"GSAILookWhereYouGo": "",
@"GSAIRigidBody3DAgent": "",
@"GSAIAvoidCollisions": "",
@"GSAIPriority": "",
@"GSAIRigidBody2DAgent": "",
@"GSAIArrive": "",
@"GSAIKinematicBody3DAgent": "",
@"GSAIMatchOrientation": "",
@"GSAICohesion": "",
@"GSAIFollowPath": "",
@"GSAIKinematicBody2DAgent": "",
@"GSAISeek": "",
@"GSAIFace": ""
}
[application]
config/name="Godot Steering AI Framework Demos"
run/main_scene="res://Demos/DemoSelector.tscn"
config/icon="res://assets/icon.png"
[display]
window/size/width=1920
window/size/height=1080
window/size/always_on_top=true
window/size/test_width=1280
window/size/test_height=720
window/stretch/mode="2d"
window/stretch/aspect="expand"
[editor_plugins]
enabled=PoolStringArray( )
[input]
sf_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
]
}
sf_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
]
}
sf_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
]
}
sf_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
]
}
toggle_fullscreen={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777254,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
click={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}