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https://github.com/Relintai/godot-steering-ai-framework.git
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6132a0aa25
Add BackgroudLayer and DemoInterface scenes that we can reuse across demos Set the game to 2D and extend window modes Part of #21
22 lines
527 B
GDScript
22 lines
527 B
GDScript
class_name DemoPickerUI
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extends Control
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signal demo_requested
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var demo_path := "" setget set_demo_path
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onready var list: ItemList = $VBoxContainer/ItemList
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onready var button: Button = $VBoxContainer/Button
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func _ready() -> void:
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list.connect("demo_selected", self, "set_demo_path")
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list.connect("item_activated", self, "emit_signal", ["demo_requested"])
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button.connect("pressed", self, "emit_signal", ["demo_requested"])
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demo_path = list.file_paths[0]
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func set_demo_path(value: String) -> void:
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demo_path = value
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