godot-steering-ai-framework/project/demos/Demos.gd
2020-02-11 12:56:24 -06:00

30 lines
758 B
GDScript

extends Node
onready var demo_picker: DemoPickerUI = $DemoPickerUI
onready var demo_player := $DemoPlayer
onready var button_go_back: Button = $ButtonGoBack
func _ready() -> void:
demo_picker.connect("demo_requested", self, "_on_DemoPickerUI_demo_requested")
button_go_back.connect("pressed", self, "_on_ButtonGoBack_pressed")
func _input(event: InputEvent) -> void:
if event.is_action_pressed("toggle_fullscreen"):
OS.window_fullscreen = not OS.window_fullscreen
get_tree().set_input_as_handled()
func _on_DemoPickerUI_demo_requested() -> void:
demo_player.load_demo(demo_picker.demo_path)
demo_picker.hide()
button_go_back.show()
func _on_ButtonGoBack_pressed() -> void:
demo_player.unload()
button_go_back.hide()
demo_picker.show()