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6132a0aa25
Add BackgroudLayer and DemoInterface scenes that we can reuse across demos Set the game to 2D and extend window modes Part of #21
24 lines
1.0 KiB
Plaintext
24 lines
1.0 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://demos/AvoidCollisions/Spawner.gd" type="Script" id=1]
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[ext_resource path="res://demos/AvoidCollisions/AvoidCollisionsDemo.gd" type="Script" id=2]
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[ext_resource path="res://demos/AvoidCollisions/Avoider.tscn" type="PackedScene" id=3]
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[ext_resource path="res://demos/Utils/DemoInterface.tscn" type="PackedScene" id=4]
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[ext_resource path="res://demos/Utils/BackgroudLayer.tscn" type="PackedScene" id=5]
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[node name="AvoidCollisionsDemo" type="Node"]
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script = ExtResource( 2 )
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proximity_radius = 100.0
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[node name="BackgroudLayer" parent="." instance=ExtResource( 5 )]
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[node name="Spawner" type="Node2D" parent="."]
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script = ExtResource( 1 )
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avoider_template = ExtResource( 3 )
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inner_color = Color( 0.235294, 0.639216, 0.439216, 1 )
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outer_color = Color( 0.560784, 0.870588, 0.364706, 1 )
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[node name="DemoInterface" parent="." instance=ExtResource( 4 )]
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text_bbcode = "Avoid Collisions Demo
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Watch each agent try to keep traveling in a particular direction, but prioritize avoiding collisions with other agents."
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