godot-steering-ai-framework/godot/addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFlee.gd

14 lines
452 B
GDScript

# Calculates acceleration to take an agent directly away from a target agent.
# @category - Individual behaviors
class_name GSAIFlee
extends GSAISeek
func _init(agent: GSAISteeringAgent, target: GSAIAgentLocation).(agent, target) -> void:
pass
func _calculate_steering(acceleration: GSAITargetAcceleration) -> void:
acceleration.linear = ((agent.position - target.position).normalized() * agent.linear_acceleration_max)
acceleration.angular = 0