godot-steering-ai-framework/project/demos/PursueSeek/Ship.gd

14 lines
275 B
GDScript

extends KinematicBody2D
# Represents a basic ship
var tag: int = 0
func generate_sprite(sprite: Sprite) -> void:
var new_sprite = Sprite.new()
new_sprite.texture = sprite.texture
new_sprite.modulate = sprite.modulate
new_sprite.name = "Sprite"
add_child(new_sprite)