[gd_scene load_steps=9 format=2] [ext_resource path="res://Demos/Face/Turret.gd" type="Script" id=1] [ext_resource path="res://Demos/Face/FaceDemo.gd" type="Script" id=2] [ext_resource path="res://Demos/Face/Player.gd" type="Script" id=3] [ext_resource path="res://Demos/Utils/DemoInterface.tscn" type="PackedScene" id=4] [ext_resource path="res://Demos/Utils/BackgroudLayer.tscn" type="PackedScene" id=5] [ext_resource path="res://Demos/Utils/CircleDraw.gd" type="Script" id=8] [sub_resource type="CircleShape2D" id=1] radius = 20.2633 [sub_resource type="CircleShape2D" id=2] radius = 37.1052 [node name="FaceDemo" type="Node"] script = ExtResource( 2 ) angular_speed_max = 662 angular_accel_max = 924 deceleration_radius = 136 [node name="BackgroudLayer" parent="." instance=ExtResource( 5 )] [node name="Player" type="KinematicBody2D" parent="."] position = Vector2( 687.363, 351.005 ) script = ExtResource( 3 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Player"] shape = SubResource( 1 ) script = ExtResource( 8 ) inner_color = Color( 0.235294, 0.639216, 0.439216, 1 ) outer_color = Color( 0.560784, 0.870588, 0.364706, 1 ) stroke = 6.0 [node name="Turret" type="KinematicBody2D" parent="."] position = Vector2( 984.348, 571.959 ) script = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Turret"] shape = SubResource( 2 ) script = ExtResource( 8 ) inner_color = Color( 0.890196, 0.411765, 0.337255, 1 ) outer_color = Color( 1, 0.709804, 0.439216, 1 ) stroke = 8.0 [node name="DemoInterface" parent="." instance=ExtResource( 4 )] text_bbcode = "Face Demo Move the [color=lime]green player[/color] around with WASD and notice the [color=#ffb570]orange turret[/color] orient itself"