[gd_scene load_steps=6 format=2] [ext_resource path="res://Demos/Utils/Line2DDraw.gd" type="Script" id=1] [ext_resource path="res://Demos/Quickstart/Agent.gd" type="Script" id=2] [ext_resource path="res://Demos/Quickstart/Player.gd" type="Script" id=3] [ext_resource path="res://Demos/Quickstart/Bullet.tscn" type="PackedScene" id=4] [ext_resource path="res://Demos/Utils/BackgroudLayer.tscn" type="PackedScene" id=5] [node name="QuickStartDemo" type="Node"] [node name="BackgroudLayer" parent="." instance=ExtResource( 5 )] [node name="Player" type="KinematicBody2D" parent="." groups=[ "Player", ]] position = Vector2( 402.346, 573.791 ) rotation = 1.5708 collision_mask = 2 script = ExtResource( 3 ) speed_max = 900.0 acceleration_max = 4200.0 rotation_speed_max = 360 rotation_accel_max = 1280 bullet = ExtResource( 4 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Player"] polygon = PoolVector2Array( 0, -32, -24, 32, 24, 32 ) [node name="Line2D" type="Line2D" parent="Player"] points = PoolVector2Array( 0, 32, 24, 32, 0, -32, -24, 32, 0, 32 ) width = 8.0 default_color = Color( 0.560784, 0.870588, 0.364706, 1 ) joint_mode = 2 antialiased = true script = ExtResource( 1 ) inner_color = Color( 0.235294, 0.639216, 0.439216, 1 ) [node name="Agent" type="KinematicBody2D" parent="."] position = Vector2( 974.675, 266.224 ) rotation = 1.5708 collision_layer = 2 collision_mask = 5 script = ExtResource( 2 ) speed_max = 600.0 acceleration_max = 2800.0 angular_speed_max = 360 angular_acceleration_max = 1280 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Agent"] polygon = PoolVector2Array( 0, -32, -24, 32, 24, 32 ) [node name="Line2D" type="Line2D" parent="Agent"] points = PoolVector2Array( 0, 32, 24, 32, 0, -32, -24, 32, 0, 32 ) width = 8.0 default_color = Color( 1, 0.709804, 0.439216, 1 ) joint_mode = 2 antialiased = true script = ExtResource( 1 ) inner_color = Color( 0.890196, 0.411765, 0.337255, 1 ) [node name="Bullets" type="Node2D" parent="."]